His increased gravity and falling speed, however, make his jumps slightly lower and prevent him from auto-canceling some of his aerial attacks (notably back aerial and up aerial) as easily. Under Limit Break status, his mobility is even better his traction slightly improves, his walking speed becomes the eleventh fastest, his dashing speed the fifth fastest, his falling speed the fourth fastest, and his airspeed becomes the fastest in the game under normal circumstances (only being slower than the lightest possible Mii Brawler, Wario-Man, and Giga Mac). He has above average falling speed and high gravity, however, preventing him from staying in the air for long despite his good aerial maneuverability. He has average walking speed, the tenth fastest dashing speed, above-average air speed, average air acceleration, and a fast jumpsquat, granting him both quick ground and aerial mobility.
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